libgdx资源汇总
游戏资源
名称 | 地址 | 备注 |
---|---|---|
kenney | https://www.kenney.nl/ | Free game assets, no strings attached. 打包出售:https://itch.io/s/6789/kenney-bundle |
书籍
名称 | 地址 | 备注 |
---|---|---|
Learning LibGDX Game Development, 2nd Edition | 下载 | |
Libgdx Cross-platform Game Development Cookbook | 下载 | |
LibGDX Game Development By Example | 下载 | |
LibGDX Game Development Essentials | 下载 | |
Building a 3D Game with LibGDX.pdf | Buildinga3DGamewithLibGDX.z01.zip Buildinga3DGamewithLibGDX.z02.zip Buildinga3DGamewithLibGDX.zip | 下载后去掉前两个文件的.zip扩展名,然后双击第3个文件解压 |
libgdx的scene2d与坑 | 下载 | 不知是哪位大侠写的 |
Getting Started with Game Development | 下载 | Kenney Game Assets附带 |
Game Programming Patterns | http://gameprogrammingpatterns.com/contents.html | Free! |
Box2D v2.3.0 用户手册 | manualChinese.zip | 中文版 |
Introduction to Game Physics with Box2D | IntroductiontoGamePhysicswithBox2D.zip | 无 |
the book of shaders | thebookofshaders.part1.rar thebookofshaders.part2.rar |
皮肤
名称 | 描述 |
---|---|
Skins for LibGDX Scene2D.UI | RAY3K的LibGDX Scene2D UI皮肤合集 |
开源项目
项目名称 | 地址 | 简介 |
---|---|---|
MTX | https://github.com/moribitotech/MTX | Compact Mtx Framework over LibGDX Game Library |
universal-tween-engine | https://github.com/AurelienRibon/universal-tween-engine https://github.com/Arcnor/universal-tween-engine | The Universal Tween Engine allows you to create smooth interpolations on every attribute from every object in your projects! |
gdx-swiper | https://github.com/mattdesl/gdx-swiper | An example of a "Fruit Ninja" style swipe in LibGDX. |
lwjgl-basics | https://github.com/mattdesl/lwjgl-basics | hese tutorials are specific to LWJGL devs. They use the lwjgl-basics API to reduce clutter and minimize GL boilerplate. Each of the Shaders tutorials includes a LibGDX port. |
LibGdx2DGameStarterTemplate | https://github.com/RowlandOti/LibGdx2DGameStarterTemplate | Rowland Oti's Libgdx based game starter template for android, java, ios and html5 |
ParallaxBackground-libgdx | https://github.com/surahul/ParallaxBackground-libgdx | An Open Source utility for having Parallax Scrolling effect in your libgdx game. The approach of this utility is to have generic layers, i.e. you can either use the TextureRegionParallaxLayer out of the box, or extend the basic ParallaxLayer to define your own layer rendering logic. |
smoothcam | https://github.com/semperhilaris/smoothcam | Smooth Camera for 2D Games (libGDX Demo included) |
教程
Mkey libgdx游戏引擎教程
奋斗小土豆丶的博客
GameFromScratch上的LibGDX Tutorial series
Game Programming Patterns
其他
libGDX开发环境搭建-Android Studio 最新版
《Box2D物理游戏编程初学者指南》源文件!
http://www.ladeng6666.com/blog/wp-content/uploads/2015/04/Foundation_of_Box2D.zip
FoundationofBox2D.part1.rar FoundationofBox2D.part2.rar